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25 September 2021 13:11
HUMANKIND V1.03.0248-S10, RELEASE (64-bit Standalone, build: 169824)

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13:11:17:995NoneWaiting for scene (#0, name: 'Mercury (Main)') to be loaded...

Amplitude.Framework.Application+d__117:MoveNext()

13:11:18:084NoneScene (#0, name: 'Mercury (Main)') has been loaded.

Amplitude.Framework.Application+d__117:MoveNext()

13:11:18:086NoneAmplitude.Framework version 2.5.25+e3a4293f92.

Amplitude.Framework.Application:OnApplicationStarting()

13:11:18:086NoneStarting the application, version is V1.03.0248-S10, RELEASE (64-bit Standalone, build: 169824)...

Amplitude.Framework.Application:OnApplicationStarting()

13:11:18:086NoneMultiplayer cross-compatibility version is 16a3b00d43de3a05a1bdccfcd255b887.

Amplitude.Mercury.Application:OnApplicationStarting()

13:11:18:105NoneParsing the command line arguments...

Amplitude.Mercury.Application+d__11:MoveNext()

13:11:18:118NoneRegistry file '/Users/eleanorhall/Library/Application Support/Steam/steamapps/common/Humankind/Humankind.app/Contents/Registry.xml' does not exist.

Amplitude.Framework.Application:LoadRegistryFile(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:11:18:118NoneRegistry file '/Users/eleanorhall/Library/Application Support/Humankind/Registry.xml' does not exist.

Amplitude.Framework.Application:LoadRegistryFile(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:11:18:119NoneLoading plugin scene 'Assets/Scenes/Plugins/Platform/Steam (Platform).unity'...

Amplitude.Framework.Application+d__98:MoveNext()

13:11:18:206NoneAssetDatabase.Load GraphicsLowLevel

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

13:11:18:343NoneAssetProvider 'instancingandfx.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:11:18:406NoneAssetProvider 'mercury.data.shared.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:11:18:556NoneLoading plugin scene 'Assets/Scenes/Plugins/Transportation/Photon (Transportation).unity'...

Amplitude.Framework.Application+d__98:MoveNext()

13:11:18:850NoneSteamworks successfully initialized.

Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient+d__21:MoveNext()

13:11:18:850NoneUsing digital distribution client: [SteamClient] (Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient)

Amplitude.Framework.Application+d__105:MoveNext()

13:11:18:902NoneUsing digital distribution credentials: 'xXHazzaBXx', 0x011000011159180e, Steam.

Amplitude.Framework.Application+d__105:MoveNext()

13:11:18:902NoneUsing digital distribution current game language: 'english'.

Amplitude.Framework.Application+d__105:MoveNext()

13:11:18:904NoneOperation was queued without a running storage thread. Executing the operation immediately.

Amplitude.Framework.Storage.StorageThread:QueueOperation(System.Reflection.MonoParameterInfo)

13:11:18:905NoneOperation was queued without a running storage thread. Executing the operation immediately.

Amplitude.Framework.Storage.StorageThread:QueueOperation(System.Reflection.MonoParameterInfo)

13:11:19:506NoneSimulation: Entity contract count: 37 / 63.

Amplitude.Framework.Simulation.SimulationEntityRepository:Initialize()

13:11:19:565NoneInitializing the Wwise sound engine...

Amplitude.Wwise.Audio.AudioManager+d__52:MoveNext()

13:11:19:639NoneSound engine initialized.

Amplitude.Wwise.Audio.AudioManager+d__52:MoveNext()

13:11:19:680NoneLoading audio module 'Amplitude.Mercury.Audio.BankAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

13:11:20:694NoneLoading audio module 'Amplitude.Mercury.Audio.BattleAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

13:11:20:695NoneLoading audio module 'Amplitude.Mercury.Audio.MercuryAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

13:11:20:696NoneAssetDatabase.Load Audio

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

13:11:21:309NoneAssetProvider 'mercury.data.audio.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:11:21:932NoneAssetProvider 'lipsyncdata.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:11:21:953NoneLoading audio module 'Amplitude.Mercury.Audio.MusicAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

13:11:22:057NoneLoading audio module 'Amplitude.Mercury.Audio.ListenerPositioningAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

13:11:22:057NoneLoading audio module 'Amplitude.Mercury.Audio.BiomeAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

13:11:22:057NoneLoading audio module 'Amplitude.Mercury.Audio.TerrainAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

13:11:22:061NoneLoading audio module 'Amplitude.Mercury.Audio.CityAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

13:11:22:063NoneLoading audio module 'Amplitude.Mercury.Audio.UnitAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

13:11:22:063NoneLoading audio module 'Amplitude.Mercury.Audio.UnitVoiceAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

13:11:22:134NoneChanging display settings to 2560x1440 (60)...

Amplitude.Framework.Display.DisplayManager:ChangeDisplaySettings()

13:11:22:136None... skipped change because resolution remains the same.

Amplitude.Framework.Display.DisplayManager:ChangeDisplaySettings()

13:11:23:202NoneAssetProvider 'mercurydatabases.avatarpresentation.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:11:23:208NoneStorage thread started.

Amplitude.Framework.Storage.StorageThread:StartThread()

13:11:23:212NoneSteamworks successfully initialized.

Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient+d__11:MoveNext()

13:11:23:294NoneScanning assemblies for subclasses of Message...

Amplitude.Framework.Networking.Message:ScanAssembliesForMessageTypes()

13:11:23:351NoneAssetDatabase.Load GraphicsFont

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

13:11:24:935NoneScanned 123 assemblies in 1641 milliseconds.

Amplitude.Framework.Networking.Message:ScanAssembliesForMessageTypes()

13:11:25:096NoneAssetProvider 'mercury.data.ui.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:11:25:303NoneAssetProvider 'mercury.data.ui.update.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:11:26:304NoneAssetDatabase.Load UILowLevel

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

13:11:26:377NoneAssetProvider 'mercury.data.production.ui.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:11:26:482UI Steam[UI] In UIMercuryMaterialCollection (Amplitude.UI.UIMaterialCollection) using a 736 collisionFreeHashSetSize

Amplitude.UI.UIMaterialCollection:Load()
Amplitude.UI.UIMaterialCollection:Load()
Amplitude.UI.UIMaterialCollection:LoadIfNecessary()
Amplitude.UI.Renderers.UIRenderingManager:Load()
Amplitude.UI.UIBehaviour:DoLoad()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIView:Load()
Amplitude.UI.UIBehaviour:DoLoad()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviour:OnEnable()

13:11:26:487NoneAssetDatabase.Load UIData

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

13:11:26:842NoneAssetProvider 'ui_textures.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:11:27:348NoneCreating atlas [Font:distanceFieldAtlas] from 2048x2048xRFloat

Amplitude.Graphics.Text.GlyphAtlas:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:11:27:355None

Unknown Type:Unknown Method
Unknown Type:Unknown Method
UnityEngine.Object:set_name(System.Reflection.MonoParameterInfo)
Amplitude.Graphics.Text.GlyphAtlas:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Graphics.Text.FontAtlasRenderer:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()

13:11:33:329NoneChanging display settings to 2560x1440 (60)...

Amplitude.Framework.Display.DisplayManager:ChangeDisplaySettings()

13:11:33:331None... skipped change because resolution remains the same.

Amplitude.Framework.Display.DisplayManager:ChangeDisplaySettings()

13:11:33:333NoneStart play movie (Movies/AMPLITUDE Studios.webm) with timeout (25)

Amplitude.Mercury.Application+d__14:MoveNext()

13:11:33:348NoneMounting complete

Amplitude.Mercury.Input.InputManager+d__0:MoveNext()

13:11:33:350NoneConverting 'english' to iso 'en-US'.

Amplitude.Mercury.Interop.LocalizationManager+d__6:MoveNext()

13:11:34:932NoneAssetProvider 'en-us-localization.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

13:11:35:188NoneThe database of type 'Amplitude.Framework.Input.ActionDefinition' has overriden an element because its key name 'RenameSelected' was already registered for the same revision number #1.

Amplitude.Framework.Datatable`1[[Amplitude.Framework.Input.ActionDefinition, Amplitude.Framework, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.MonoParameterInfo)

13:11:35:189NoneDiscarding action map 'Presentation.Cheats' because of accessibility level 'ProtectedInternal' < Public.

Amplitude.Framework.Input.ActionMapper+d__18:MoveNext()

13:11:35:196NoneDiscarding action map 'Presentation.Editor' because of accessibility level 'Internal' < Public.

Amplitude.Framework.Input.ActionMapper+d__18:MoveNext()

13:11:35:198NoneDiscarding action map 'Presentation.Camera.Internal' because of accessibility level 'ProtectedInternal' < Public.

Amplitude.Framework.Input.ActionMapper+d__18:MoveNext()

13:11:35:198NoneDiscarding action map 'Presentation.HelpLayer.Internal' because of accessibility level 'Internal' < Public.

Amplitude.Framework.Input.ActionMapper+d__18:MoveNext()

13:11:38:655NoneRequestEncryptedAppTicket is completed with result : k_EResultOK

Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient:b__14_0(System.Reflection.MonoParameterInfo)

13:11:38:658UI Steam[UI] Resolution initialized to 2560x1440

Amplitude.UI.UIHierarchyManager:SpecificLateUpdate()
Amplitude.UI.UIHierarchyManager:SpecificLateUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:11:38:667UI SteamRenderTextureDesc graphicsFormat must be a supported GraphicsFormat. 90 is not supported. Parameter name: desc.graphicsFormat

UnityEngine.RenderTexture:ValidateRenderTextureDesc(System.Reflection.MonoParameterInfo)
UnityEngine.RenderTexture:ValidateRenderTextureDesc(System.Reflection.MonoParameterInfo)
UnityEngine.RenderTexture:.ctor(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIPrimitiveDrawer:Open()
Amplitude.UI.Renderers.UIRenderingManager:Render()
Amplitude.UI.UIUpdatingManager:Render()

13:11:38:739NoneNo downloadable content was found.

Amplitude.Mercury.DigitalDistribution.DownloadableContentManager+d__17:MoveNext()

13:11:38:739NoneLoading audio module 'Amplitude.Mercury.Audio.PingAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

13:11:38:741NoneThe audio manager is ready.

Amplitude.Wwise.Audio.AudioManager+d__52:MoveNext()

13:11:38:776UI SteamRenderTextureDesc graphicsFormat must be a supported GraphicsFormat. 90 is not supported. Parameter name: desc.graphicsFormat

UnityEngine.RenderTexture:ValidateRenderTextureDesc(System.Reflection.MonoParameterInfo)
UnityEngine.RenderTexture:ValidateRenderTextureDesc(System.Reflection.MonoParameterInfo)
UnityEngine.RenderTexture:.ctor(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIPrimitiveDrawer:Open()
Amplitude.UI.Renderers.UIRenderingManager:Render()
Amplitude.UI.UIUpdatingManager:Render()

13:11:38:779NoneMovie start after 16.650417

Amplitude.Mercury.Avatar.AvatarManager+d__99:MoveNext()

13:11:38:782UI SteamRenderTextureDesc graphicsFormat must be a supported GraphicsFormat. 90 is not supported. Parameter name: desc.graphicsFormat

UnityEngine.RenderTexture:ValidateRenderTextureDesc(System.Reflection.MonoParameterInfo)
UnityEngine.RenderTexture:ValidateRenderTextureDesc(System.Reflection.MonoParameterInfo)
UnityEngine.RenderTexture:.ctor(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIPrimitiveDrawer:Open()
Amplitude.UI.Renderers.UIRenderingManager:Render()
Amplitude.UI.UIUpdatingManager:Render()